"format_version": "1.20.0", "minecraft:item": "components": "minecraft:use_duration": 1, "minecraft:on_use": "trigger": "spawn_fireball" // You must define this function elsewhere
(Note: Complex functions require scripting in JavaScript, which is advanced). There is no direct converter, but there are bridge tools for developers: Convert Jar To Mcaddon
Understanding the Core Challenge Before diving into the technical "how-to," it is vital to understand one fundamental truth: You cannot directly convert a Java .jar file into a Bedrock .mcaddon file. "format_version": "1
"format_version": 2, "header": "name": "Converted Addon BP", "description": "Logic rewritten for Bedrock", "uuid": "Generate a third unique UUID", "version": [1, 0, 0], "min_engine_version": [1, 19, 0] , "modules": [ "type": "data", "uuid": "Generate a fourth unique UUID", "version": [1, 0, 0] ], "dependencies": [ "uuid": "Copy the UUID from the Resource Pack header here", "version": [1, 0, 0] ] "minecraft:item": "components": "minecraft:use_duration": 1