Colour Attributes — Cm 01 02

One of the key features that set CM 01 02 apart from its contemporaries was its complex and intricate player attribute system. At the heart of this system were the colour attributes, a set of hidden values that determined a player's abilities on the pitch. For those who spent countless hours mastering the art of player development and scouting, the colour attributes were the holy grail of CM 01 02. They offered a level of nuance and subtlety that added a whole new layer of strategy and realism to the game.

In fact, the colour attribute system has been refined and expanded in subsequent versions of the game. Modern versions of Football Manager feature a more complex and nuanced attribute system, with a wider range of attributes and interactions. cm 01 02 colour attributes

The colour attributes in CM 01 02 have had a lasting impact on the Football Manager series. While the game has evolved significantly since its release, the core principles of the colour attribute system remain in place. One of the key features that set CM

In CM 01 02, player attributes were divided into two main categories: primary attributes and secondary attributes. Primary attributes, such as pace, shooting, and passing, were the obvious skills that defined a player's abilities on the pitch. However, it was the secondary attributes, also known as colour attributes, that added a layer of complexity to the game. They offered a level of nuance and subtlety