To find these in game, type cheat giveitemnum or use the GetAllState console command. However, I have compiled the most critical ones for you.
You must use [StructuresPlus] not [S+] . If you use [/Script/ShooterGame.ShooterGameUserSettings] incorrectly, the mod ignores it.
You cannot just snap one down and type "Demon Blood." The menu will mock you with an empty list. Why? Because Primal Fear adds new items with unique class names that S+ doesn't recognize by default. Add Primal Fear Resources To S Dedicated Storage On Ark
Now go tame that Spirit Dragon—you have space for its loot. Did we miss a specific Primal Fear resource? Check your in-game blueprint path using cheat giveitemnum or leave a comment below for the class name.
[StructuresPlus] IgnoreItemBlacklist=true AddItemWhiteList=(ItemClassString="PrimalItem_Base_C") Note: PrimalItem_Base_C is the catch-all parent class. This tells S+ to allow anything that is a Primal Item. However, because PF has weird custom classes, we need to be specific. You cannot type "Chaos Blood." You must type the Blueprint Class Name . To find these in game, type cheat giveitemnum
// Primal Fear Boss Drops AddItemWhiteList=(ItemClassString="PrimalItemResource_YetiClaw_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_ManticoreSpike_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_DragonHeart_C") Adding Primal Fear resources to S+ Dedicated Storage is not a "check a box" feature. It is a rite of passage . By editing your Game.ini and using the class names provided above, you will transform your Ark base from a litter-box of dropped items into a sleek, automated warehouse.
Add these lines to force the game to read your custom list: If you use [/Script/ShooterGame
But here is the catch that drives every Primal Fear player insane: